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Redesigned player interface, gem types, skills, battle traits, strike spells.New buildable buildings (lanterns and pylons), more powerful shrines, new kinds of hostile and support structures, new creatures to fight.Gems get stronger when your mana pool levels up (all gems have the poolbound bonus only white gem component had in GCCS).Brand new talisman system with fragments inspired by jigsaw puzzles, and a collectible fragment shape collection to transform fragment shapes to fit.Even more Steam achievements than before, prepare for the achievement hunt!.New endurance mode starting at wave 1 and beginning with short endurance runs that can be extended by gaining endurance wave stones.
GEMCRAFT CHAPTER 0 FINAL LEVEL TRIAL
Almost all of the fields have a challenging Trial mode with fixed spells and mana regardless of wizard level (similar to vision fields in GCCS).Linked waves (2 waves start at the same time, i.e.
GEMCRAFT CHAPTER 0 FINAL LEVEL UPGRADE
One click gem creation, pre-adjustable gem creation grade, upgrade gems in the inventory with the mouse wheel too.giants can arrive together with swarmlings).
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Because of their low HP, I'm gaining 4-6 points per beastie (and there's thousands in the swarm rounds) and the early waves die before getting to the first tower. (Also working on the novel, so no worries there.)ġ. Once you've beaten a level, get a few points out of the endurance mode. I've hit them up for 300, 400 points to nudge me to the next level.Ģ.
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